The above code is also equivalent to the (Domain and web hosting)
Wednesday, September 26th, 2007The above code is also equivalent to the following: with (donut){ hole._alpha = 20; hole._xscale = 150; hole._yscale = 150; } Loading and unloading additional SWF files To play additional SWF files without closing Flash Player, or to switch SWF files without loading another HTML page, you can use the global loadMovie() function or loadMovie() method of the MovieClip class. You can also use loadMovie() to send variables to a CGI script, which generates a SWF file as its CGI output. When you load a SWF file, you can specify a level or movie clip target into which the SWF file will load. If you load a SWF file into a target, the loaded SWF file inherits the properties of the targeted movie clip. Once the movie is loaded, you can change those properties. The unloadMovie() method removes a SWF file previously loaded by loadMovie(). Explicitly unloading SWF files with unloadMovie() ensures a smooth transition between SWF files and may decrease the memory required by Flash Player. Use loadMovie() to do any of the following: Play a sequence of banner ads that are SWF files by placing a loadMovie() function at the end of each SWF file to load the next SWF file. Develop a branching interface that lets the user choose among several different SWF files. Build a navigation interface with navigation controls in level 0 that load other levels. Loading levels produces smoother transitions than loading new HTML pages in a browser. For more information on loading movies, see Loading external SWF and JPEG files on page 194. Specifying a root Timeline for loaded SWF files The _root ActionScript property specifies or returns a reference to the root Timeline of a SWF file. If a SWF file has multiple levels, the root Timeline is on the level that contains the currently executing script. For example, if a script in level 1 evaluates _root, _level1 is returned. However, the Timeline specified by _root can change depending on whether a SWF file is running independently (in its own level) or has been loaded into a movie clip instance by a loadMovie() call. For example, consider a file named container.swf that has a movie clip instance named target_mc on its main Timeline. The container.swf file declares a variable named userName on its main Timeline; the same script then loads another file called contents.swf into the movie clip target_mc. // In container.swf: _root.userName = “Tim”; target_mc.loadMovie(”contents.swf”); The loaded SWF file, contents.swf, also declares a variable named userName on its root Timeline. // In content.swf: _root.userName = “Mary”; Specifying a root Timeline for loaded SWF files 123
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