Usage 1: To send a message to (Web hosting ecommerce) Flash
Thursday, January 31st, 2008Usage 1: To send a message to Flash Player, you must use predefined commands and parameters. The following table shows the values you can specify for the command and parameters parameters of the fscommand action to control a SWF file playing in Flash Player (including projectors): Command Parameters Purpose quit None Closes the projector. fullscreen true or false Specifying true sets Flash Player to full-screen mode. Specifying false returns the player to normal menu view. allowscale true or false Specifying false sets the player so that the SWF file is always drawn at its original size and never scaled. Specifying true forces the SWF file to scale to 100% of the player. showmenu true or false Specifying true enables the full set of context menu items. Specifying false dims all the context menu items except About Flash Player. exec Path to application Executes an application from within the projector. trapallkeys true or false Specifying true sends all key events, including accelerator keys, to the onClipEvent(keyDown/keyUp)handler in Flash Player. The exec command can contain only the characters A Z, a z, 0 9, period ()., and underscore (_). The exec command runs in the subdirectory fscommand only. In other words, if you use the fscommand exec command to call an application, the application must reside in a subdirectory named fscommand. Usage 2: To use the fscommand action to send a message to a scripting language such as JavaScript in a web browser, you can pass any two parameters in the command and parameters parameters. These parameters can be strings or expressions and are used in a JavaScript function that catches, or handles, the fscommand action. In a web browser, the fscommand action calls the JavaScript function moviename_DoFScommand in the HTML page containing the SWF file. The moviename is the name of the Flash Player as assigned by the NAME attribute of the EMBED tag or the ID property of the OBJECT tag. If you assign the Flash Player the name myDocument, the JavaScript function called is myDocument_DoFScommand. Usage 3: The fscommand action can send messages to Macromedia Director that are interpreted by Lingo as strings, events, or executable Lingo code. If the message is a string or an event, you must write the Lingo code to receive the message from the fscommand action and carry out an action in Director. For more information, see the Director Support Center at www.macromedia.com/support/director. Usage 4: In Visual Basic, Visual C++, and other programs that can host ActiveX controls, fscommand sends a VB event with two strings that can be handled in the environment s programming language. For more information, use the keywords Flash method to search the Flash Support Center at www.macromedia.com/support/flash. 386 Chapter 12: ActionScript Dictionary
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